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7 Days To Die Electricity
“A rundown of Electricity in 7 Days To Die”
Electricity In 7 Days To Die
As your game advances, so will the game’s difficulty. The zombies will be tougher, and faster, and more importantly, the number of zombies you will face will increase. All this will be significantly more obvious on a Blood Moon night. And that is precisely the time you need to upgrade your survivalist warfare using Electricity.
Using Electricity in 7 Days To Die, you can create more advanced traps and tools that help you better deal with the zombie situation you’ll find yourself in. However, being an advanced game mechanism, there is a bit of a learning curve to using Electricity in 7D2D. But no need to worry. We got you covered!
Getting Started With Electricity In 7D2D
Compared to all the other tools and weapons you’ve used so far, Electricity is undoubtedly a bit more complicated. Therefore, it would help if you had a basic understanding of how electricity works to use it correctly. This means knowing the different terms, tools and connections associated with it.
Another general rule of thumb to keep in mind when using Electricity is that most equipment takes a single Line-In and gives multiple Line-Outs. You will need to know this when connecting Power Banks or Generators to Traps, Lights etc.
You need to know a few other things to implement electricity successfully, as mentioned below.
Circuit: The Most Basic Required Components
Firstly, to get started with electricity, you need to have a complete circuit. A circuit is a system through which electricity will flow from the Power source to the destination, i.e. the electrical item that needs to be powered. A circuit will consist of a power source such as a Solar Bank, Battery Bank or a Generator Bank and an electrical device such as ELECTRIC FENCE POST.
Wattage: Quantity Of Power Required
Wattage refers to the quantity of power. Every electrical item requires a certain amount of wattage to operate. Similarly, all power sources have a maximum wattage capacity that they can provide. Therefore, to get your electrical item working properly, you need to ensure that the total wattage capacity of your power source is greater than or equal to the wattage required by the electrical item.
Wire Tool: Connecting The Electrical Items
Now that you have all the essential components of a circuit with a significant enough power source, all you have to do now is connect the different parts with a wire. To do so, all you need is a Wire Tool. You can obtain a wire by either crafting it, buying it from a trader or looting.
Once equipped with the wire tool, you can easily connect any two electrical items by right-clicking on them. So, in this case, you right-click first on the Power Source, such as a Generator, and then again on the Electrical item. Just make sure not to change the tool in hand before you finish connecting the items, or you’ll have to begin again. Another thing to note is that the maximum distance between any two electrical items you want to connect is 10 blocks.
So what do you do if the item you want to connect is more than 10 blocks away?
Relays: Extending The Circuit
When you get started with electricity in 7D2D, you will often find yourself in a situation where the two items you want to connect are more than 10 blocks away. This is where a Relay comes in handy! Relays help you extend your electrical network by sitting between and forwarding the power from point A to B. So, for example, if the distance between two devices you need to connect is 40 blocks (for, e.g. a spotlight), you can do so by placing 3 relays every 10 blocks away.
In the 7D2D world, there are two types of relay available: 1. Regular Relay & 2. Timer Relay. We generally use the Regular Relay, which immediately transfers it forward when it receives the power. On the other hand, let’s say you want the timer to be active only during certain times. In this case, you need to use the Timer Relay, which can be set to be active only at a certain time of the day, for, e.g. Nighttime. This can ensure you don’t waste power the rest of the day when it is not needed.
Note that Relays also have a small wattage requirement. Therefore, you must also factor this in when calculating the total power required by your circuit.
Switches: Controlling The Current Flow
To put it simply, Switches are electrical components that can turn ON or OFF the electric current flowing through the circuit when placed in a circuit. If it is turned ON, the current will flow freely through the switch. If it is turned OFF, the current will stop at the switch and not continue to the rest of the circuit.
In 7D2D, there are two types of switches, i.e. Manual Switch & Automated Switch. As the name suggests, the Manual Switch is the one that you need to manually turn On and OFF as required. On the other hand, the Automated Switch is more advanced and can turn On and OFF automatically based on a trigger event, such as detecting motion with a Motion Sensor Switch.
So let’s say you have an Automatic Switch placed between the Battery Bank and a Robotic Turret. In this case, only when the Switch gets activated will the turret get power. At other times, since the switch will turn Off, the turret will also be off, saving power that the turret would have otherwise used.
Note that the switch will still consume a small quantity of wattage even when OFF. This is because all the different switches in 7D2D have a certain small wattage requirement. So you must make sure to calculate this too as part of the total wattage requirement of your circuit.